Nov 04, 2008, 02:43 PM // 14:43
|
#41
|
Desert Nomad
Join Date: Jul 2008
Location: Singapore
Guild: Royal Order of Flying Lemmings [ROFL]
Profession: Mo/
|
Quote:
From my alliance I know that some experienced players are inclined to rush and spoil friends who are new to Guild Wars, resulting in players with elite armor and pro gear who know jack shit about the fundamentals.
|
As in, what? Run them through most missions, give them the cash, etc? =\
|
|
|
Nov 04, 2008, 04:13 PM // 16:13
|
#42
|
Ascalonian Squire
Join Date: Apr 2006
Location: Florida
Profession: R/E
|
Playing with others has always been a mixed bag for me.
I prefer, it, really, if the player is reasonably intelligent about how they approach things, at least try to be IC a little bit, and are not offended if we try something and wipe.
I hate it when the person is a total moron and does and says stupid stuff, or gets bent out of shape if we fail against a superior foe and leaves the party.
My heroes and henchies do not give me grief.
|
|
|
Nov 04, 2008, 04:16 PM // 16:16
|
#43
|
Desert Nomad
Join Date: Mar 2008
Location: in a house
Guild: The Knitters Guild
Profession: W/R
|
Hero's and henchman killed the game
There would be a lot more people playing without the hero's and henchmen that is for sure at least in the non elite area's
I am at fault for this too as I never play with real people anymore. It's to much of a hastle
|
|
|
Nov 04, 2008, 04:27 PM // 16:27
|
#44
|
Emo Goth Italics
|
Quote:
Originally Posted by Wolf2581
I would like to think that it is not just rampant stupidity. From my alliance I know that some experienced players are inclined to rush and spoil friends who are new to Guild Wars, resulting in players with elite armor and pro gear who know jack shit about the fundamentals.
|
I doubt that's not the only problem with alot of people these days, although it's probably a part of it. Sometimes I give people a runthrough of shit so they understand basic skill etc, although in-game it's incredibly hard to do so when it's a mixture of show and tell if you know what I mean.
Quote:
Originally Posted by imnotyourmother
Hero's and henchman killed the game
There would be a lot more people playing without the hero's and henchmen that is for sure at least in the non elite area's
I am at fault for this too as I never play with real people anymore. It's to much of a hastle
|
Try to have a full party of humans in every instance you want and come back to tell me that. Even back in '05 that wouldn't be possible for even 70% of the time you play unless you have a massive branch of friends. You shouldn't be limited to just playing with humans or don't play at all. Keep in mind I'm talking entirely about henchmen here.
Last edited by Tyla; Nov 04, 2008 at 04:31 PM // 16:31..
|
|
|
Nov 04, 2008, 04:31 PM // 16:31
|
#45
|
Wilds Pathfinder
Join Date: Nov 2006
Location: Hellsace
Guild: F*ck Yeah Ion Cannons [dBal]
Profession: W/
|
When I'm doing missions, I always ask for PUGs for 5 minutes. Sometimes you meet nice people, sometimes total jerks. But it's always funnier to play with people than H/H.
|
|
|
Nov 04, 2008, 04:42 PM // 16:42
|
#46
|
Ascalonian Squire
Join Date: Nov 2007
Guild: [AMD]
Profession: N/
|
I PUG every chance I get and only H/H when I have too.
I like conversation, whether good or bad.
If I find that a PUG I have joined is having difficulty I will ask questions and give advice where needed. If we fail then we should try again. Very rarely will I leave a PUG.
So, yes I PUG and enjoy every minute of it.
|
|
|
Nov 04, 2008, 05:21 PM // 17:21
|
#47
|
Frost Gate Guardian
Join Date: Apr 2006
Location: Joliet, IL, USA
Guild: Hardcore Militants United [HMU]
Profession: Me/
|
I just think it ruins one's gaming experience when rushed through everything. When I started my first character, I was rushed to Lion's Arch and Droknar's Forge and given max armor. Then everything was ass-backward for me. Now with three campaigns and an expansion, it is even more important for players to progress through the game naturally. There were so many times when I failed miserably at challenging quests and missions with real people, but then as a last resort I tried heroes and henchmen and eventually made it through.
|
|
|
Nov 04, 2008, 08:55 PM // 20:55
|
#48
|
Site Contributor
Join Date: Jan 2006
Profession: R/
|
Not really these days, usually H/H and guidies.
I tried pugging last week and I nearly pulled my hair out. It was terrible.
Never again.
__________________
"Even if the morrow is barren of promises,
nothing shall forestall my return."
|
|
|
Nov 04, 2008, 09:17 PM // 21:17
|
#49
|
Wilds Pathfinder
Join Date: Jan 2007
Location: Alberta
Guild: Charter Vanguard [CV]
Profession: Mo/
|
Leading CoF runs is sort of like pugging, I guess. Certainly I think some of my customers are there for the social aspect as much as anything.
|
|
|
Nov 04, 2008, 09:41 PM // 21:41
|
#50
|
Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
|
Quote:
Originally Posted by Avarre
I don't PvE unless someone asks me for help and I like that person.
|
Same here now
|
|
|
Nov 05, 2008, 12:33 AM // 00:33
|
#51
|
Desert Nomad
Join Date: Aug 2005
Location: In Baltar's head
Guild: Bring Out Your Dead [BOYD], former officer [LBS]
Profession: Mo/
|
Quote:
Originally Posted by Tyla
Try to have a full party of humans in every instance you want and come back to tell me that. Even back in '05 that wouldn't be possible for even 70% of the time you play unless you have a massive branch of friends. You shouldn't be limited to just playing with humans or don't play at all. Keep in mind I'm talking entirely about henchmen here.
|
No, it was entirely possible, because I did it in 2007. All-human PUG groups for 12 Protector titles. Few problems accomplishing it and great fun pursuing it.
Prior to that I PUGged all the time to accomplish any activity I wished to do, by choice, because it was fun. Revisionist history is prevalent these days. Back in Factions and prior, dont forget that PUGs were commonplace, and reasonably successful if you recruited and joined with some sense of discretion.
Last edited by Aera Lure; Nov 05, 2008 at 12:36 AM // 00:36..
|
|
|
Nov 05, 2008, 02:08 AM // 02:08
|
#52
|
Lion's Arch Merchant
|
A few months after GWEN came out, it got harder and harder to find people to play with. I guess with no more future releases for the original GW, most of the people left playing are players who grind for titles. Since a lot of people who grind on titles are too busy working on their own titles, it really reduced the amount of time for me to play with others. Because of that, I pretty much stopped playing. For me, solo time was kind of a "stand by" time or "preparing" to play with others (like acquire skills, create builds, get infused, map towns, etc.). Unfortunately, with so little chance of playing with other players, my solo time ended up being pointless.
I still log on once in a while and the first I do is still try to see if anybody needs help. I do that for both alliance and PUG. So I guess you can say I still do play with other players.
|
|
|
Nov 05, 2008, 02:23 AM // 02:23
|
#53
|
Lion's Arch Merchant
Join Date: Feb 2006
Location: Australia
Guild: []
Profession: N/
|
Occasionally, yes. And it's often even (shock, horror) fun!
Quote:
Originally Posted by fenix
Game is dead, no one does anything with people unless they're in a huge PvE alliance (lolbad).
|
Hahaha... oh, wait. That's actually not funny at all. Speak for yourself, please.
kthx
|
|
|
Nov 05, 2008, 02:40 AM // 02:40
|
#54
|
Nothing, tra la la?
|
Quote:
Originally Posted by tipiak
When I'm doing missions, I always ask for PUGs for 5 minutes. Sometimes you meet nice people, sometimes total jerks. But it's always funnier to play with people than H/H.
|
Same here and I agree - I like playing with people most of the time over h/h. I do most quests and such with h/h and it can get pretty dull. Missions I usually try to find people. That can make things more interesting (or makes you go insane :P). But yes, sometimes the h/h are better than playing with jerks. lol.
|
|
|
Nov 05, 2008, 04:42 PM // 16:42
|
#55
|
Frost Gate Guardian
Join Date: Nov 2006
Location: Washington, D.C.
Profession: Me/
|
I have played with a few PUGs lately, as well as old guildies and friends (when we get together at someone's house and play together, for example). Of course, it is mostly H/H, but there are still people out there who are willing to construct a good team and who are willing to take and give constructive criticism. Frankly, I think that in light of GW2 (which I am sure a lot of people are waiting for, to the detriment of the current GW) the only thing that will inspire more people to play together would be more content. More Realms of the Gods, dungeons, whatever. People will band together when new, hard areas demand it. That will most likely not happen, so I think that the current state of the game will dominate until GW2 comes out.
|
|
|
Nov 05, 2008, 04:50 PM // 16:50
|
#56
|
Jungle Guide
Join Date: Sep 2007
Location: http://friendsofloa.com/forum
Guild: Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!
|
Last time I PuGed out of boredom, I had a guy running a monk hero with 12 Fire Magic and Fireball because, and I quote, "I don't have a good elite for him".
So I stick to guildies/alliance mates now.
|
|
|
Nov 05, 2008, 05:03 PM // 17:03
|
#57
|
Forge Runner
|
I'm really at a loss as to what I can do in this game now that Costume Brawl is gone, so I thought of doing some PvE, vanquished one area and found it ridiculously tedious.
Is it really so much better with 8 people who probably have different ideas as to how to handle a problem, and some of which are almost certainly terrible at the game?
Besides, where are these people?
|
|
|
Nov 05, 2008, 05:33 PM // 17:33
|
#58
|
Grotto Attendant
Join Date: Aug 2007
Location: Canada
|
I PvE with heroes and henchmen only on the rare occasions that I do play.
|
|
|
Nov 05, 2008, 05:55 PM // 17:55
|
#59
|
Wilds Pathfinder
Join Date: Oct 2007
Profession: R/
|
game isnt dead. other wise people wouldnt even play pvp.
yeah most pugs are fail thats why we got h/h BUT if the person leading the pug doesnt have and idea of what he is doing i suggest leave the team. if YOU are the team leader and at least you know what to do :
-1 be patience (you and your pug team)
-2 make sure every one on the team follows YOUR orders
-3 make sure they dont have crap builds
-4 help fixing their builds (even if you need to explain why this skill is good)
-5 when rdy advise to follow you and only YOU
-6 tell them to dont kill anything ANYTHING unless you call the target
-7 if they cant follow the rules or fix their builds simple.. /kick
if people follow this i think pugs would start working a lil better. if people cant stand fail pugs then dont event try then just go h/h and have fun by your self
k thnx
/catchbreath
|
|
|
Nov 05, 2008, 06:56 PM // 18:56
|
#60
|
Krytan Explorer
Join Date: May 2008
Location: UK
Profession: W/
|
AI > PUG Intelligence
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 07:22 AM // 07:22.
|